Mount & Blade Stonks? Nope. Jeremus has enough skill points with all those investitures in intelligence. So bye-bye, Artimenner |
- Stonks? Nope. Jeremus has enough skill points with all those investitures in intelligence. So bye-bye, Artimenner
- He's gonna be summoned and there's nothing you can do to stop him
- In Bannerlord, characters close one eye while aiming with a bow
- That's a nice head you have on your shoulders
- Rhodok Senate circa 1259 (colorized)
- Swadians after losing Suno in CC
- Thinking about the day Swdians and Rhodoks can finally come together as Vladian fanboys
- Is there anything more satisfying than catching up to a Khergit Horse Archer & instantly slaying him?
- Need help with audio bug
- "Butter" *Applause and laughter*
- An amazing victory with the amazing people on full invasion osiris
- Raiding villages and enemy reinforcements.
- NW Bot Survival is a horror show at times
- Been on this subreddit for months, what exactly is the Calradic Campaign?
- Much less of a question and more a call for help
- Questions About Floris evolved
- Turning off xp?
- PoP Custom Unit Ideas
- When Ragnar shows up to steal your butter.
- Boyar's Brief: December 7th (Fourth Year)
- After playing vanilla a ton what total conversion should i try first?
Posted: 08 Dec 2019 10:43 PM PST
| ||
He's gonna be summoned and there's nothing you can do to stop him Posted: 09 Dec 2019 06:50 AM PST
| ||
In Bannerlord, characters close one eye while aiming with a bow Posted: 08 Dec 2019 11:32 AM PST
| ||
That's a nice head you have on your shoulders Posted: 08 Dec 2019 01:28 PM PST
| ||
Rhodok Senate circa 1259 (colorized) Posted: 09 Dec 2019 08:39 AM PST
| ||
Swadians after losing Suno in CC Posted: 09 Dec 2019 05:45 AM PST
| ||
Thinking about the day Swdians and Rhodoks can finally come together as Vladian fanboys Posted: 08 Dec 2019 07:48 PM PST
| ||
Posted: 09 Dec 2019 05:03 AM PST | ||
Posted: 09 Dec 2019 09:18 AM PST I have a weird audio bug, for probably a couple of years now, but I started to play single player actively again, so it bugs me just now. The bug appears across all mods, multiplayer aswell as singleplayer. The bug: Sounds have weird cut offs. The best example would be the victory screams of your soldiers, they start screaming than the sound cuts off and after a half a second or so the sound comes again and ends as it should. Those of you who play 1257 AD, imagine if the horn when you give orders just has no sound in the middle or the sound is very patchy at best, it is annoying as hell. I don't know why my sound is so incomplete, I have the game since 2012 and it is only like this for 2 years now. All my drivers are up to date. I also have reinstalled it and verified game data, nothing helped. Anyone has a solution? [link] [comments] | ||
"Butter" *Applause and laughter* Posted: 08 Dec 2019 01:53 PM PST
| ||
An amazing victory with the amazing people on full invasion osiris Posted: 08 Dec 2019 08:11 PM PST
| ||
Raiding villages and enemy reinforcements. Posted: 09 Dec 2019 06:54 AM PST Quick question but does raiding villages affect the replenishment rate of enemy troops? It sure affects mine as a player as that is how I get new recruits (not counting tavern mercs). I want to know if I should raid the shit out of villages to lower enemy forces or if I should leave them alone so I dont have to make them like.me again when I take the castle and rule over the village. [link] [comments] | ||
NW Bot Survival is a horror show at times Posted: 09 Dec 2019 09:07 AM PST
| ||
Been on this subreddit for months, what exactly is the Calradic Campaign? Posted: 08 Dec 2019 06:53 PM PST | ||
Much less of a question and more a call for help Posted: 09 Dec 2019 06:41 AM PST Hey guys so I downloaded 1257 ad and found out the units were in latin. So I extracted the optional english file into the main warband language foldee before realizing that it's suopose to go in the module folder. Now EVERY mod is messed up (The north from acok is now kingdom of lithuania) . Does anyone have the language folder somewhere uploaded? If not is there somewhere I can download? Thanks. Tldr; Language file messed up. I need a extra vanilla language file. Thanks. [link] [comments] | ||
Questions About Floris evolved Posted: 09 Dec 2019 06:29 AM PST Lets Keep it short and simple:
[link] [comments] | ||
Posted: 09 Dec 2019 01:27 AM PST How do I completely turn off xp? Setting player xp to 0.0 in the module.ini doesnt work [link] [comments] | ||
Posted: 09 Dec 2019 03:41 AM PST Hi guys, long time sub-reddit stalker her. So I've been playing Prophecy of Pendor for about a year now and I'm loving it. A fantastic mod and everyone involved should be proud of themselves. I finally finished a play through a couple of weeks ago and I'm about to start again, this time playing as an infantry character, which is something I've never done before. As much as enjoyed PoP in my previous games, this time I'd really love to add some extra unit variety and so I'm gonna use Morgh's editor to expand the unit trees of the various factions. I'm not overly concerned about keeping everything perfectly balanced, though I'd like to keep the overall theme of the individual factions intact. I just like seeing armies with a lot of diversity. So I was just wondering, has anyone else done something similar? What units did you make? Even if you haven't, do you have any ideas for units which could be added? Some ideas I've had so far: Empire Centurion: Heavy infantry noble unit, upgraded from Noble Legionary Recruit. I've always found it a little strange that there was no option to upgrade the Noble Legionary Recruit into a stronger infantry unit and I think this could fill the gap. I'll probably use the textures from the armour for the Venetoran Visavo from Perisno to give them a distinctive look. Empire Barbarian Auxiliary: The real life Roman empire recruited heavily from Germanic and Celtic tribes at the end of its life and I think it would be cool to show this in PoP. A unit similar in ability to the legionary unit but armed with one-handed axes and throwing axes might be an interesting way of adding some variety to the Empire infantry. Fierdsvain Thane: Again, I think there's room for a heavy infantry noble unit for the Fierdsvain. This could be a stronger version of the Huscarl, a real power house in melee combat. I think the armour texture from the Valahir Asbjarl from Perisno would look pretty sweet. Anyone got any other ideas? Again, well done to the PoP team for making this incredible mod. [link] [comments] | ||
When Ragnar shows up to steal your butter. Posted: 08 Dec 2019 01:16 PM PST
| ||
Boyar's Brief: December 7th (Fourth Year) Posted: 08 Dec 2019 12:17 PM PST Suno. They say the old Calradic Empire was born here. Perhaps, perhaps not. Perhaps one day, they shall say a new empire was born here. But for a certainty, many died here. Many of the Vaegirs, yet more of the foe. Let there be a salute to the fallen, friend and foe. We may yet see the day when we may salute Swadia itself. In the meanwhile, let us spend our days preparing for victory. [link] [comments] | ||
After playing vanilla a ton what total conversion should i try first? Posted: 08 Dec 2019 06:31 PM PST I have played a lot of vanilla, mostly until i get a small nation so now im thinking of playing either Gekokujo,World of Ice and Fire or Prophesy of Pendor [link] [comments] |
You are subscribed to email updates from March 2020 - Mount & Blade. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States |
No comments:
Post a Comment