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    Monday, November 16, 2020

    Mount & Blade Just a Swadian enjoying his butter.

    Mount & Blade Just a Swadian enjoying his butter.


    Just a Swadian enjoying his butter.

    Posted: 16 Nov 2020 04:42 AM PST

    Thanks, Minecraft!

    Posted: 15 Nov 2020 09:33 PM PST

    Constatinople city built with Mod kit, has custom interiors, enterable without loadscreen!

    Posted: 16 Nov 2020 07:01 AM PST

    How were they to know?

    Posted: 15 Nov 2020 04:24 PM PST

    I sell find market for your Grain. Money you me give.

    Posted: 16 Nov 2020 06:18 AM PST

    Bannerlord Fan-made Scenes

    Posted: 16 Nov 2020 08:18 AM PST

    5th-century Roman empire be like

    Posted: 15 Nov 2020 08:18 PM PST

    My take on a Full M&B World map (with terrain)

    Posted: 16 Nov 2020 10:51 AM PST

    Seems to fit the description

    Posted: 15 Nov 2020 12:13 PM PST

    A deeper Peace Treaty / Settlement Occupation system (long post)

    Posted: 15 Nov 2020 09:57 PM PST

    A deeper Peace Treaty / Settlement Occupation system (long post)

    TL;DR: In Bannerlord once you take a settlement, it instantly becomes part of your faction. This results in snowballing since the attacker faction immediatly have acess to the settlement's resources and is allowed to take a great ammount of territory from a weakened enemy without peacing from the war. By contrast, in real life medieval times provinces where only lawfully added to another realm after they were explicitally given in a legal treaty. Probably a system where expecified settlements are awarded only during a peace deal might be the way to deal with the snowballing problem, make the game deeper and historically accurate.

    https://preview.redd.it/sh4vjvhqjjz51.jpg?width=855&format=pjpg&auto=webp&s=263c63a564baa65b700d1280861fcf1db9ec549b

    Introduction

    We all know how Bannerlord gets stale at end game when a Faction owns half of the map. Everybody who played for a few hours went through it. A weakened Faction, with a bunch of noble defection, money problems and too many casualties are pretty much a free prey to be stomped. Its hard for it to not lose more settlements and even harder to make a comeback.

    I was brainstorming on why such snowballing happens in Bannerlord and not so much in some games like Crusader Kings 2 / 3 (obligatory comparisson) and Europa Universalis 4.

    Thats when I understood the main balancing problem: once you siege down a settlement in Bannerlord, it instantly becomes part of your faction.

    How Bannerlord currently deals with land occupation

    https://preview.redd.it/tm52w9fsjjz51.jpg?width=1920&format=pjpg&auto=webp&s=da8b0d9ebebadbb91b1990a645fbb3e382d96c86

    After sucessfully sieging a settlement, it flips instantly to your Faction. Sure, the settlement will be weakened and if you actually want to be owner of it you have to win a election against other "claimants".

    But your Faction will have acess to the majority of the settlement's resources to fuel the war effort against the already weak enemy. From taxation, recruiting and trading, almost everything will be availiable after conquering. The entire place instantly becomes loyal to their new nation, virtually no question asked.

    This also means if you still have enough money and troops, you can conquer 2/3 of an enemy land AND later ask for money tributes to make peace too. Since the land you occupied isnt part of the peace treaty, you can bleed the enemy dry. This can make an already big Faction into an unstopable war machine.

    https://preview.redd.it/5idmafitjjz51.jpg?width=2048&format=pjpg&auto=webp&s=f459a3ce4e663c91d5c540d3ed87b87b9a38b1b9

    And do you think anyobody in Calradia cares if you take 3, 5 or even 10 settlement in one war? Nope, nobody bats an eye. The most logical thing to happen would be either to other factions to be outraged from such expansion or to have a limit of how much land to take in a war, but there is no such thing.

    Legal explanation on how real land occupations work (Boring stuff)

    https://preview.redd.it/ll2ukbx3kjz51.jpg?width=1080&format=pjpg&auto=webp&s=308283e353777862d3bd8652dcdc800b01da952e

    Game mechanics aside, having a province being legally considered part of your realm after being sieged down and without no peace treaty its not historically accurate based on records we have from the medieval era. During these times and even up to this day, land occupation worked similar to the De Jure and De Facto concepts.

    Rhetoric question: If a bunch of guys went to your house, kicked you out and stayed living there, would it make your now occupied house into... their house?

    Answer: Well, yes but actually no.

    The first thing we have to understand is that there is a difference between De Jure and De Facto.

    De jure means "by law" and means something recognize by law. In the example above, you are the De Jure owner of house even if someone forcefully kicked you out. Thats because you have the ownership papers, you are recognized as the legitimazed owner by the goverment and by your peers.

    De Facto means "by fact" and represent something taking place in reality even if it is not recognize by law. Again in example above, the De Facto owner of the house is the guys who are forcefully staying in your house. If you ask anybody from your goverment or your peers they all will agree that the house is yours, because you have the legimitime legal right to own the property. But undeniably, who is currently controlling your house are the invaders

    But hey, maybe the guys that occupied your house made an offer you cant refuse and you want to legally give the house to then. Ignoring for the sake of the argument anyone would probably call the police on these crazy burglars LOL :) , how could you legitimally give your house to them? Simple. You write legal papers transfering the ownership to them. Now these guys in occupying your house own the property by legitimate means, as the De Jure owners.

    I hope you understood how this example applies to Mount & Wars and peace treaties and how it could be more like it.

    How other games deals with land occupation

    (Europa Universalis 4, the Grand Strategy game Ive played the most)

    Everything I will say down bellow kinda applies to all of the Paradox's games with a few exceptions. In contrast with Mount & Blade, games like the Europa Universalis and Crusader Kings series uses a system of land occupation more close to the reality "de jure" and "de facto" thing Ive explained right above.

    After sieging down a province, it does not become automatically yours. It still is owned by the enemy BUT is occupied by you, the invader. You can maybe raze or raid it, but the major owner interactions cannot be done util the war is over and the province is explicitally given to you during the peace treaty.

    Talking about about peace treaty, since you dont get ownership of provinces after siege, the occupied land and stuff like battles wons counts as war score. War score represents how well someone is doing in war and can be used to while making peace to receive gold tributes, make useful treaties, receive land, etc.

    https://preview.redd.it/n8mlh399kjz51.jpg?width=956&format=pjpg&auto=webp&s=486a72b70d9222088f11201754bc7e769fea24ac

    Finally, you cannot conquer an entire empire in one war just even if you have occupied all provinces. There is a limit of how much stuff you can take from the enemy in the peace deal, since every consession has its price and the max ammount of War Score is 100%.

    And also, if you try to take too much land other nations receive a Agressive Expansion penalty. If Agressive Expansion reaches above a certain value, allows other nations to join a "Defensive Pact" / "Coallitiion" to deal with your megalomaniac ambitions.

    Conclusion

    To fix such a big problem like snowballing we need more than adjustments to existing systems. The current way of how settlements are occupied and peace treaties are done work naturally in favor of strong Factions steamrolling weak Factions.

    I think Taleworlds Developers could take example of some other games to develop new system similar to the concepts explained in this thread. Maybe one of them take it as an inspiration for a deeper, snowballing proof and historic accurate peace treaty / settlement occupation mechanic ;)

    Yes, the other games examples are very different from Bannerlord.

    And no, I'm not implining that anyone should blatantly copy features from any competitor company's game.

    The only thing I want is for the game to be even more fun than its already is :D

    submitted by /u/Bleyck
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    Question about maps with extreme differences in heights.

    Posted: 16 Nov 2020 10:46 AM PST

    Is there a way to make them less extreme, maybe reduce the peak heights?
    Seeing units sliding along the side of these extremely tall mountains like goats looks silly at best.
    For clarity, playing Bannerpage mod.

    submitted by /u/dmnyoussjrajang
    [link] [comments]

    All women are Queens!

    Posted: 15 Nov 2020 03:51 PM PST

    The Highlands [Speed Mapping]

    Posted: 15 Nov 2020 06:18 PM PST

    When is Bannerlord going to finally implement full body sliders? I'm tired of having a character that looks like an anemic slug.

    Posted: 15 Nov 2020 01:26 PM PST

    Wife won’t get pregnant

    Posted: 16 Nov 2020 01:23 AM PST

    I've spent weeks inside my town with my wife and she's yet to be pregnant. My character is 35 now so I'd like at least an heir, other than my brother. I know infertility is a thing in bannerlord, but how can I see if that's the case here, and can console commands be used at all?

    submitted by /u/Swiggityswagity
    [link] [comments]

    Your waifu: won’t properly reward loyal vassals. My waifu: won’t have you lashed to a cross like the rest of these degenerates.

    Posted: 15 Nov 2020 01:44 PM PST

    This is a sight that has brought dread to many non-Swadians in TDM/DM

    Posted: 15 Nov 2020 12:34 PM PST

    Capture the ruler of a kingdom as a prisoner

    Posted: 16 Nov 2020 01:11 AM PST

    Just a quick question:
    What could I do with the Ruler of the kingdom as my prisoner? I seem can't use Him/Her for bartering...

    submitted by /u/DarkKnight_IV
    [link] [comments]

    I think i have gone too far

    Posted: 15 Nov 2020 03:48 PM PST

    Wife with the best gear one can steal?

    Posted: 15 Nov 2020 08:11 PM PST

    Tittle says it all, but would it be better to marry for gear or for ur wife's skill? 2nd question I'm planning to be a vassal for the khuzaits and hopefully be rewarded with property asap. Would it be such a disadvantage if I don't marry I khuzait princess or wtv you call them? Thank you all!

    submitted by /u/matambaka26
    [link] [comments]

    Prophesy of Pendor, about Knight of Order.

    Posted: 15 Nov 2020 05:39 PM PST

    Can you create more than one chapter of knighthoods or is it limited to one per kingdom?. Like having knight of phoenix and shadow legions on a different towns/castle.

    submitted by /u/prospectmvpwilliam
    [link] [comments]

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