Mount & Blade When you want to hang out with your friends but mom tells you to take your younger brother with you, Part 2 |
- When you want to hang out with your friends but mom tells you to take your younger brother with you, Part 2
- When you try to look cool in front of your men.
- Idea/Mod request: Huge battles should be split into parts!
- 500 Wildlings vs 500 Oathsworn - Battle of the Battanians
- Something is off about smithing...
- Extortion by Deserts at X is the best quest right now.
- [Persino] Did they remove the option to enlist in lord army?
- Recent and interesting developer posts on the official forums - Part IV
- He's trying his best
- Today I learned that your own crafted weapons appear in the cheat menu
- [TweakMB] Hours for bandits to respawn?
- Mount and Blade: Warband faction armours
- Found a paragraph about Ghanian trade and taxation of “Denars” thought yall might think it was cool.
- Is Multiplayer Dead? I think not!
- When you announce that your Target is operating at restricted capacity due to safety concerns over COVID-19
- The fact that so many perks are not even referenced in the game code is saddening.
- The best way to take a city
- It was my birthday so they all assembled for me :)
- You can add Kings and Caravans to your army in Bannerlord.
- Are maces good?
Posted: 03 Jun 2020 04:19 AM PDT
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When you try to look cool in front of your men. Posted: 03 Jun 2020 08:42 AM PDT
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Idea/Mod request: Huge battles should be split into parts! Posted: 03 Jun 2020 06:47 AM PDT As I am heavily into late-game Bannerlord with my own kingdom I am constantly fighting huge battles with 2500 or more people in them. Sometimes it is as much as 4000 people. However, this has some serious problems. Problem 1: Hard limit of 1300 battle size Bannerlord has a hard limit of 2048 active units in the battle (soldier and horse). This means that you have to be careful with your battle size or game will crash. Bannerlord Tweaks mod allows you to set battle size to 1300 which is probably the biggest safe number. This is still 2 times less than a typical late game battle. Problem 2: Performance Bannerlord has serious performance issues in sieges. Even ignoring that, my laptop struggles to handle more then 750 battle size (with pretty low graphics). With the unoptimized sieges I had to lower it to 500 (default). I'm sure that lots of people here have the same situation. Problem 3: Reinforcement waves are stupid If your battle size is smaller than what Bannerlord allows you, this means you will be dealing with the reinforcement mechanic. After I installed Mini Map mod I immediately saw how stupid it is. Basically if you are winning the battle and are charging the enemy, you usually move to his side of the map. This means that his reinforcements will join him immediately, while your reinforcements will have to run through the whole map till they get to fight. This is pretty stupid and you also can abuse this mechanic. Solution for field battles: main, right flank, left flank, vanguard If you look into history, you will see that during the battle huge armies were typically divided into parts and every part was fighting by it's own, of course, with a level of cooperation between them. These parts were called "battles")
For example, in Battle of Hastings William divided his army into three groups based on soldiers origin.
in Battle of Agincourt English were divided into 3 parts
while French into two
Solution for sieges: main siege, then palace fight I believe that TW is already working on this one so I won't give this a this a lot thinking until we see final implementation. Implementation: I believe that this is not impossible to implement via a mod. Basically we need to implement splitting of the army into parts, based on the number of parties. Of course a single party can not be split into multiple battalies. So, AI army commanders needs to have a look a it's forces and then they will divide parties into 2 or 3 parts. I believe that the most balanced way would be to use the system of right/left/centre where centre would be biggest and right/left - smaller. When Player-controlled army enters battle, Player should choose the army composition, so which parties go into which battle. If a player is in AI-controlled army, he will not be able to choose the army composition. There needs to be some logic that will account for which forces will be fighting on screen (with the player) and which - automatically via auto resolve. So as a result - typical huge battle size will drop from 3k people to 1k people which is handled by the game a lot easier. [link] [comments] | ||
500 Wildlings vs 500 Oathsworn - Battle of the Battanians Posted: 03 Jun 2020 07:14 AM PDT
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Something is off about smithing... Posted: 02 Jun 2020 01:04 PM PDT
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Extortion by Deserts at X is the best quest right now. Posted: 03 Jun 2020 12:55 AM PDT Maybe this is nothing new for you, but I just discovered for me that the "Extortion by Deserts at X" is the best quest for me.
But the most important thing for me is that I don´t like a very mixed army. I go for an imperial army with fians for archers (so like 80% of troops are imperial and no other cultures than battania). So of course I want this juicy imperial cav which is not that easy to get. But this quest makes it easy! In most battles there are like 2 equite and 1 heavy horseman. I got a decent surgeon (120 in medicine) early and it isn´t that hard to get also. In most quest battles all 3 cav units get wounded so that I can take them as prisoners. Which means 3 new cav recruits each quest (of course it needs some time until you can recruit them). This goes pretty fast, a lot faster than recruiting the vigla recruits AND level them up which requires horses you that you don´t need when you recruit them as prisoners. Of course you also get a lot of t2-4 infantary/archer prisoners too! So maybe this will help you. Important: The army you battle depends on the culture of the village you´ve accepted the quest. So if you´re looking for fians for example just do those quests in the battania region. So in summary, in most cases each completed quest give me:
No time investment needed. Only one 5min battle (I´m using the realistic battle mod which makes battles longer and more balanced in my opinion). I guess the battles are even shorter without the mod. EDIT: Trying to correct shitty english, adding some points [link] [comments] | ||
[Persino] Did they remove the option to enlist in lord army? Posted: 03 Jun 2020 05:37 AM PDT I tried to join a couple of lords armys but i just couldnt, there wasnt an option avalable, are there some kind of requirements i need to pass to enlist into someones army or something? [link] [comments] | ||
Recent and interesting developer posts on the official forums - Part IV Posted: 02 Jun 2020 11:18 AM PDT Hello everyone, it has been almost two weeks since the last thread. Due to a combination of complex issues that are currently present in 1.4.1 and holidays in Turkey, we didn't see any major patches to the game since the last thread. We also had less communication than usual on the forums, and a portion of interesting communication there has already made into the game via hotfixes. Anyway, here's what we have. Since not all of you are on the game's official forums or have time to sift through comments, I've decided to compile recent and interesting information posted there. Please feel free to comment with other posts that you may have found.
That's all for now. [link] [comments] | ||
Posted: 02 Jun 2020 06:50 PM PDT
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Today I learned that your own crafted weapons appear in the cheat menu Posted: 03 Jun 2020 07:15 AM PDT
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[TweakMB] Hours for bandits to respawn? Posted: 03 Jun 2020 05:50 AM PDT How to increase number of hours for bandit party to respawn? Option is greyed out for me. [link] [comments] | ||
Mount and Blade: Warband faction armours Posted: 03 Jun 2020 06:48 AM PDT Hello there, beautiful people! Is there any list of vanilla armours sorted by factions? What I mean is a list of all armours used by Rhodoks, list of all armours used by Swadians, etc... I have searched the internet, even went to the second page of Google but found nothing. Is anyone able to help? I would really appreciate it. Btw: I know there are some armours which have faction names, but not all of them. [link] [comments] | ||
Found a paragraph about Ghanian trade and taxation of “Denars” thought yall might think it was cool. Posted: 03 Jun 2020 09:39 AM PDT
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Is Multiplayer Dead? I think not! Posted: 03 Jun 2020 08:31 AM PDT
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Posted: 02 Jun 2020 11:34 AM PDT
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The fact that so many perks are not even referenced in the game code is saddening. Posted: 02 Jun 2020 07:36 PM PDT The variables are declared but then not referenced for dozens of perks. It feels like they tried to hide it, and thought that we wouldn't notice. Like, why does xp matter? Why have such a punishing leveling system that we spent hundreds of hours on? Roguery/Tactics/Scouting are brutal to level in vanilla, but none of the perks work. http://www.bannerlordperks.com/perk;skill=scouting Like come on, at least increase the XP gain so that people don't spend weeks of IRL grinding only to find out that the perks were bs. I'm 350+ hours in, love the game, but feel like this is a shit move on Taleworld's part. It's alpha and bugs are expected, sure, but this isn't a bug. It's an unimplemented system that they cleverly hid and addressed as "broken" when it actually was just never added in the first place. [link] [comments] | ||
Posted: 02 Jun 2020 08:35 PM PDT
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It was my birthday so they all assembled for me :) Posted: 02 Jun 2020 03:46 PM PDT
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You can add Kings and Caravans to your army in Bannerlord. Posted: 03 Jun 2020 06:59 AM PDT This seems like a bug that I just noticed this in my 1.4.1 play through and I couldn't find any other posts mentioning it. If you go to a settlement's keep while you are the leader of an army and talk to a king or caravan leader in person, the dialogue option to add them to your army shows up and still works. Caravans seem to still buy/sell normally while in a city, so you could use this to manually lead your companion's caravans around. [link] [comments] | ||
Posted: 03 Jun 2020 01:52 AM PDT |
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