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    Friday, February 21, 2020

    Mount & Blade Mod Night - Red vs. Blue

    Mount & Blade Mod Night - Red vs. Blue


    Mod Night - Red vs. Blue

    Posted: 17 Feb 2020 06:29 AM PST

    Humberto desperately crawled through and blood making his way towards the small barricade. Salvation was so close. Rockets exploded in the air and bullets whizzed by creating the least enjoyable firework show he had ever seen.

    At the barricade his commander, Carlos, knelt with his men gathered around him. Humberto could not hear the passionate speech he was giving, but knew that Carlos meant to charge them across the bridge.

    He would not go, he told himself. The bridge was death and a hundreds of his screaming, treasonous countrymen guarded the other side. To charge would be death.

    Yet Carlos got up to his feet. Emboldened by the words he spoke. Humberto quickened his crawl so that he could hear what fired up his commander so. Even the terrified men around him seemed to be inspired as their commander stood without fear. Finally Humberto was close enough.

    "We are here to stop the reach of Hi--," Carlos' words were cut off in a hail of bullets. The commander fell to the ground, his body tattered and broken.

    Carlos screamed. They were all going to die.

    Welcome to Mod Night!

    Mod Night is a community event where we visit less popular/empty multiplayer mods that you wouldn't otherwise have a chance to try out.

    • This month we'll be playing Red vs. Blue, a module based on the Spanish Civil War. No additional DLC is required. Given that this mod does have some political themes, we ask that all our attendants adhere to our chat rules and to be mature.

    When: Saturday, February 22nd, 4:00PM EDT

    Server: Reddit_Mod_Night

    Password: reddit

    Module Download: Red vs Blue

    Voice: Mount&Blade Discord (Discord Client Download)

    Donating to Our Events

    As we are the same team that works on the Calradic Campaign, We use the same server and resources as we do for the campaign. If you wish to contribute to these events and/or the Calradic Campaign, visit our Patreon.

    submitted by /u/Perjunkie
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    Harvesting Season is nigh!

    Posted: 21 Feb 2020 05:53 AM PST

    People that created Bannerlord. (from TaleWorlds' LinkedIn)

    Posted: 20 Feb 2020 04:53 PM PST

    Need a lot more arrows and maybe some masterwork war bows

    Posted: 21 Feb 2020 02:06 AM PST

    Goodbye, old friend

    Posted: 20 Feb 2020 11:16 PM PST

    WARBAND Endgame (infinity harvest)

    Posted: 21 Feb 2020 07:13 AM PST

    Ever wanted to see Spartans vs. Persians in Mount & Blade 2: Bannerlord? Well now you can! Its crazy what you can do by throwing different parts of armor together, the customization is going to be wild

    Posted: 21 Feb 2020 05:42 AM PST

    When you finally receive a beta key:

    Posted: 21 Feb 2020 03:13 AM PST

    Surprise Motherfucker

    Posted: 21 Feb 2020 05:44 AM PST

    This sub in anticipation of releaseday

    Posted: 20 Feb 2020 04:19 PM PST

    A new meme for all of you Napoleonic Wars players:

    Posted: 21 Feb 2020 07:05 AM PST

    Imagine: a line of Huskarls turning to see a Chicken Charge. **FORTH EO-CHICKENWINGAS**

    Posted: 21 Feb 2020 07:32 AM PST

    Studying for my CFA exam and this was one of the questions... Made me smile and broke up the monotony of studying:)

    Posted: 20 Feb 2020 09:01 PM PST

    "What will you spend the month before Bannerlord doing?" - There are two types of people...

    Posted: 21 Feb 2020 09:03 AM PST

    title

    Posted: 21 Feb 2020 12:31 AM PST

    Leaked footage of March 31st beta

    Posted: 21 Feb 2020 09:17 AM PST

    I want to believe

    Posted: 20 Feb 2020 11:37 PM PST

    The community should probably be more aware of this

    Posted: 21 Feb 2020 02:33 AM PST

    Since TaleWorlds hasn't been too vocal about it, I feel people should be aware of the fact that Mount & Blade Bannerlord WILL NOT have mods and community servers (servers that people can host themselves apart from official servers) during early access.

    This was confirmed in the Bannerlord beta testers Discord server.

    submitted by /u/MountAndBladePlayer
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    yall OG Calradic Campaign players might appreciate this everyone else just look away

    Posted: 21 Feb 2020 07:12 AM PST

    The 31st of March is awfully close to the 1st of April

    Posted: 20 Feb 2020 09:11 PM PST

    Epic troll or actual video game?

    Source: Watched many release dates come and go.

    submitted by /u/NullismStudio
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    Official Details about Early Access including what will be included/missing.

    Posted: 20 Feb 2020 01:40 PM PST

    Why Early Access?

    "Early access is something that we are very familiar with: our first title, Mount & Blade, helped to pioneer this method of release back in 2005. By working alongside our community we were able to deliver a unique gaming experience that players still enjoy to this day. These past experiences have taught us that it is vital to bring players in to help us iron out any issues and refine the game by utilizing feedback to bring it to the level that both our community and we expect.

    We are hoping to run a productive and efficient early access for M&B Bannerlord as well. However, due to the nature and scale of game that we have envisioned, there may be various problems or missing features and content during the course of early access.

    Here are a few aspects you may need to know:

    Unique Maps for Towns, Castles and Village: Although we plan to create unique maps for every town and castle in the game, it is a rather arduous process to create that many well designed maps and as such, different locations may share the same map during early access.

    Quest Content: A portion of planned quests may be missing entirely, and those in the game may be using placeholder maps, animations, etc.

    Balancing: Various aspects of the game may be poorly balanced. Parts of the game may be too easy or too hard.

    Voice overs: Since the game uses a lot of dynamic text and hundreds of NPCs, we are planning to record voice-overs for only a limited subset of the dialog (greetings, companion introductions and main quest). Some of these planned voice overs may be missing or using placeholder versions during EA.

    Savegames: We will strive to keep savegame compatibility during EA, however it may be technically infeasible to provide 100% backward compatibility in savegames and you may occasionally have to start a new game after updating to a new version.

    Bugs and glitches: Although we strive to create a stable game experience, the game will be actively developed during early access and hence there will be a greater chance of bugs and glitches creeping up. It will of course be a priority to fix these.

    Localization: Our current plan is to localize the game into the following languages: French, Italian, German, Japanese, Korean, Polish, Brazilian Portuguese, Russian, Simplified Chinese, Spanish (Latin American) and Turkish. Other languages may be added later. During EA, localizations for these languages may be missing entirely or may be incomplete.

    Multiplayer modes and features: The game currently supports several popular multiplayer modes, but we are planning to add more modes and features, possibly including ranked matchmaking.

    Singleplayer Features: Several planned single player features may be missing or incomplete. These include but are not limited to: full game controller support, some skill and perk effects, crafting, some aspects of sieges, and clan, army and kingdom management.

    Developing M&B Bannerlord has been, and continues to be a fabulous experience for us, and we are excited to be walking the final phase of this journey together with our players. Of course, you may prefer to wait a little bit longer and hold off until the final, finished product. In this case, please consider adding the game to your wishlist and you'll receive an email when we release the full version."

    Approximately how long will this game be in Early Access?

    "While we do not have a set date for a full release at this moment in time, we expect that the game will be in early access for around a year. Our focus is on ensuring that the game is fun and enjoyable rather than imposing a deadline that might have a negative impact on the final product."

    How is the full version planned to differ from the Early Access version?

    "The early access version of the game contains a wealth of content that will keep players engaged for many hours. While the early access version is very much stable and playable, players can expect to run into some obscure bugs and other issues while playing that we intend to locate and fix before the full release.

    The early access version will be reusing scenes for different towns, may lack some supporting features, may have a limited number of quests, voice-overs, etc. and may lack localizations for some languages.

    Throughout the course of the early access period we intend to introduce the missing supporting features, such as, rebellions, kingdom creation and weapon crafting, while expanding and enhancing many of the existing features that are outlined below."

    What is the current state of the Early Access version?

    "In terms of content, the early access version of the game contains all of the main staples of the Mount & Blade experience, with a host of content that is new to the series. Players can create their own character using the game's character creation system; explore the continent of Calradia; gather their own warband of troops; command and fight alongside their troops in large scale battles using the game's extensive command system and intuitive skill-based directional combat system; raid settlements; lay siege to and capture enemy towns and castles; trade items and goods using the game's deep economy system; engage in politics and diplomacy; manage their own clan; upgrade and manage settlements; gather armies and wage war; and much, much more... all in a vast singleplayer sandbox setting where no two playthroughs are the same. The early access version also includes fully supported multiplayer game modes for players to test their combat skills and tactical prowess against players from all over the world."

    Will the game be priced differently during and after Early Access?

    "There is no plan to change pricing after early access."

    How are you planning on involving the Community in your development process?

    "We intend to use a range of different methods to gather player feedback and data throughout the early access period. These include engaging with users directly on our official forum and our Steam forum, requesting specific feedback through questionnaires, hosting and participating in multiplayer events alongside our community, and using analytics tools to gather data."

    submitted by /u/leagueofgreen
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    impressions on bannerlords from someone who has never played any mount and blade games before (first post here)

    Posted: 21 Feb 2020 09:27 AM PST

    i watched some work-in-progress gameplay of bannerlords and it looks really interesting,i loved this hybrid between rts and action

    submitted by /u/MaorV
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